For the jacket I just had some ref images from somewhere. Or, that soldier had a friend that was a supply officer

We can have a few styles of jackets, mostly just texture swaps. I am sure there are going to be tons of things like this I goof up on, thanks for pointing it out.
I hear ya on the helmet, I can definately make the side a bit bigger. I was wondering if it was kinda small. I also need chin straps on them hanging down.
Once I am able to host a server you guys are welcome to hop in and playtest. The game will be free unless it really works out to be 'something', which with the small team thats highly doubtful, but it should be fun.
So far the progress with Bunker has been slow. I have terrain in, some roads, some Hedgerows, grasses, and a few other props. For characters I have a base US Rifleman in, and a German soldier thats basically a texture change from the US soldier. I am currently working on the gear for the German Rifleman. Combat so far is nonexistant beyond an enemy spotting you, running up to you and doing nasty damage, then you die, and you return to your spawn. I am not only doing the art, but the animations as well, which takes a lot of time. A Tiger and a Sherman are modeled but untextured, and you can 'swap' into either and slowly plod around...but vehicles are another story.
The plan for the game is basically an MMO (massively multiplayer online game). You will have to Zone into different areas, which brings up a load screen as you 'zone'.