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Ranking and Advancement

Players start off as a private (Allies) or Schutze (Axis). They can gain rank by leveling up in skills. The rankings are as follows:

  • Private First Class/Oberschütze: 1 level advancement in any skill
  • Corporal/Gefreiter: 2 levels advancements of the same skill
  • Sergeant/Feldwebel: 3 levels advancements of the same skill
  • Lieutenant/Leutnant: 4 levels advancements of the same skill (max)
  • Captain/Hauptmann: 2 fully developed skills (level 4)
  • Major: 3 fully developed skills
  • Colonel/Oberst: 4 fully developed skills (requires class change)
  • Brigadier General/ Generalmajor: 5 fully developed skills
  • Lieutenant General/ Generalleutnant: 6 Fully developed skills
  • General: 7 fully developed skills (all classes)

Some servers delete a player's experience at the end of a campaign, some servers save it until he/she disconnects, and some servers keep the player's experience even after a disconnection. In competitions and on some public servers, rankings are disabled, meaning that exp gives no advantage. The meaning of this is to make games faster; as defenders usually get a lot more exp, they would become stronger during the match, making the end game very difficult for the offensive team.


 
 
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